Follow-up to the backup-refresh throttle/dedupe, cutting the cost of the remote pulls that do still happen. * restic stats now runs in --mode raw-data (restic_check.sh). The default restore-size mode walks every snapshot's tree to sum logical file sizes — the slowest restic op — just to fill a size readout. raw-data reads the index only and reports the repository's actual deduplicated on-disk size, which is exactly what the dashboard already labels "deduplicated, encrypted". raw-data omits total_file_count, so the per-location card now shows that location's snapshot count (already loaded client-side, and more useful for a backup repo) instead of a file count. * engineLocationStats now shares the same per-refresh memoiser as engineSnapshotsJson (engine_dispatch.sh). Both the locations and dashboard generators call it per location, so repo stats went from two restic calls per location per refresh to one. Factored the cache into _engineCachedPull. * SSH connection reuse for SFTP locations (backup_ssh.sh): ControlMaster=auto with a self-reaping ControlPersist master, so the several restic subprocesses a refresh/backup spawns against one location share a single authenticated connection instead of a fresh handshake each — the dominant per-call cost on a high-latency link. Toggle via CFG_BACKUP_SSH_MULTIPLEX. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Signed-off-by: librelad <librelad@digitalangels.vip>
158 lines
6.7 KiB
Bash
158 lines
6.7 KiB
Bash
#!/bin/bash
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# Per-location engine dispatcher. Resolves the engine for a given location
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# (CFG_BACKUP_LOC_N_ENGINE → CFG_BACKUP_ENGINE → 'restic'), then forwards to
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# the engine adapter's `<engine><FunctionName>` implementation. Adapters live
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# in scripts/backup/engine/<engine>_*.sh; today restic_*.sh is the only one.
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engineForLocation()
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{
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local idx="$1"
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local var="CFG_BACKUP_LOC_${idx}_ENGINE"
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local e="${!var}"
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[[ -z "$e" ]] && e="${CFG_BACKUP_ENGINE:-restic}"
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echo "$e"
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}
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engineKnownIds()
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{
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# List adapter implementations discovered by looking for the canonical
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# `<engine>BackupAppToLocation` function name registered at source time.
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compgen -A function 2>/dev/null | grep -oE '^[a-z]+BackupAppToLocation$' | sed 's/BackupAppToLocation//' | sort -u
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}
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engineDispatch()
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{
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# Internal helper: call $1=<engine><FunctionName> with the remaining args.
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# Falls back with a clear error if the adapter doesn't implement it.
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local fn="$1"
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shift
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if ! declare -f "$fn" >/dev/null 2>&1; then
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isError "Backup engine has no '$fn' implementation"
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return 1
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fi
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"$fn" "$@"
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}
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# Transparent per-refresh memoiser for read-only remote pulls. The WebUI backup
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# refresh reads the same restic data from several generators per location — the
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# snapshot list (dashboard/snapshots/app-status/migrate) and repo stats
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# (locations + dashboard) — which on a remote (SSH) repo is one round-trip each.
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# When LP_SNAP_CACHE_DIR is set (webui_updater wraps the refresh chain with it),
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# the first successful pull for a cache key is written to a file the siblings
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# reuse; empty/failed pulls fall through so a transient error is never cached.
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# Unset dir → every call runs live.
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_engineCachedPull() {
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local _key="$1"; shift
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if [[ -n "${LP_SNAP_CACHE_DIR:-}" ]]; then
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local _cf="${LP_SNAP_CACHE_DIR}/${_key}"
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[[ -s "$_cf" ]] && { cat "$_cf"; return 0; }
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local _out _rc
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_out=$("$@"); _rc=$?
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[[ $_rc -eq 0 && -n "$_out" ]] && printf '%s' "$_out" > "$_cf" 2>/dev/null
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printf '%s' "$_out"
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return $_rc
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fi
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"$@"
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}
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# ---- Idx-scoped dispatchers ----------------------------------------------------
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# Local/removable-drive safety guard runs before init, readiness, and any backup
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# write (see backupLocationLocalGuard) — refuses to write when a REQUIRE_MOUNT
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# drive isn't mounted, so restic never fills the system disk.
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engineInitLocation() { local i="$1"; backupLocationLocalGuard "$i" || return 1; engineDispatch "$(engineForLocation "$i")InitLocation" "$i"; }
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engineEnsureLocationReady() { local i="$1"; backupLocationLocalGuard "$i" || return 1; engineDispatch "$(engineForLocation "$i")EnsureLocationReady" "$i"; }
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enginePasswordEnsure() { local i="$1"; engineDispatch "$(engineForLocation "$i")PasswordEnsure" "$i"; }
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engineLocationUri() { local i="$1"; engineDispatch "$(engineForLocation "$i")LocationUri" "$i"; }
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engineLocationStats() { local i="$1"; _engineCachedPull "stats_${i}.json" engineDispatch "$(engineForLocation "$i")LocationStats" "$i"; }
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engineEnvExport() { local i="$1"; engineDispatch "$(engineForLocation "$i")EnvExport" "$i"; }
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engineEnvUnset() { local i="$1"; engineDispatch "$(engineForLocation "${i:-1}")EnvUnset"; }
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engineBackupApp() { local i="$1"; shift; backupLocationLocalGuard "$i" || return 1; engineDispatch "$(engineForLocation "$i")BackupAppToLocation" "$i" "$@"; }
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engineBackupSystem() { local i="$1"; shift; backupLocationLocalGuard "$i" || return 1; engineDispatch "$(engineForLocation "$i")BackupSystemToLocation" "$i" "$@"; }
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engineRestoreSystemLatest() { local i="$1"; shift; engineDispatch "$(engineForLocation "$i")RestoreSystemLatest" "$i" "$@"; }
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engineRestoreSnapshot() { local i="$1"; shift; engineDispatch "$(engineForLocation "$i")RestoreSnapshot" "$i" "$@"; }
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engineSnapshotLatestId() { local i="$1"; shift; engineDispatch "$(engineForLocation "$i")SnapshotLatestId" "$i" "$@"; }
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# Whole-repo snapshot list. Only the unfiltered pull (no extra args) is memoised
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# — the four generators that read it that way per location share one round-trip;
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# filtered/parameterised calls always run live.
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engineSnapshotsJson() {
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local i="$1"; shift
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if [[ $# -eq 0 ]]; then
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_engineCachedPull "snapshots_${i}.json" engineDispatch "$(engineForLocation "$i")SnapshotsJson" "$i"
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return $?
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fi
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engineDispatch "$(engineForLocation "$i")SnapshotsJson" "$i" "$@"
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}
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engineSystemSnapshotsJson() { local i="$1"; shift; engineDispatch "$(engineForLocation "$i")SystemSnapshotsJson" "$i" "$@"; }
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engineSnapshotListFiles() { local i="$1"; shift; engineDispatch "$(engineForLocation "$i")SnapshotListFiles" "$i" "$@"; }
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engineForgetApp() { local i="$1"; shift; engineDispatch "$(engineForLocation "$i")ForgetApp" "$i" "$@"; }
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engineForgetSystem() { local i="$1"; shift; engineDispatch "$(engineForLocation "$i")ForgetSystem" "$i" "$@"; }
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engineCheckLocation() { local i="$1"; shift; engineDispatch "$(engineForLocation "$i")CheckLocation" "$i" "$@"; }
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engineDumpFile() { local i="$1"; shift; engineDispatch "$(engineForLocation "$i")DumpFile" "$i" "$@"; }
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# ---- Aggregate helpers (iterate enabled locations) ---------------------------
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engineInstallAll()
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{
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if ! declare -f resticEnabledLocations >/dev/null 2>&1; then
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isError "engineInstallAll: location helpers not loaded yet"
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return 1
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fi
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declare -A seen
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local idx engine fn
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while IFS= read -r idx; do
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[[ -z "$idx" ]] && continue
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engine=$(engineForLocation "$idx")
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[[ -n "${seen[$engine]}" ]] && continue
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seen[$engine]=1
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fn="${engine}Install"
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if declare -f "$fn" >/dev/null 2>&1; then
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"$fn"
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fi
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done < <(resticEnabledLocations)
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}
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engineInitAllLocations()
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{
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isHeader "Backup Location Initialization"
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local idx
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while IFS= read -r idx; do
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[[ -z "$idx" ]] && continue
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engineInitLocation "$idx"
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done < <(resticEnabledLocations)
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}
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engineEnsureAllLocationsReady()
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{
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engineInstallAll
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local idx
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while IFS= read -r idx; do
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[[ -z "$idx" ]] && continue
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engineEnsureLocationReady "$idx"
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done < <(resticEnabledLocations)
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}
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engineForgetAppAllLocations()
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{
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local app="$1"
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local idx
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while IFS= read -r idx; do
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[[ -z "$idx" ]] && continue
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engineForgetApp "$idx" "$app"
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done < <(resticEnabledLocations)
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}
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engineCheckAllLocations()
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{
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local pct="$1"
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local idx
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local failed=0
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while IFS= read -r idx; do
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[[ -z "$idx" ]] && continue
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engineCheckLocation "$idx" "$pct" || failed=$((failed + 1))
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done < <(resticEnabledLocations)
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return $failed
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}
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