ui(devmode): roll the easter-egg countdown into one updating toast
Clicking the LibrePortal logo 6→9 times spawned four separate "X clicks away from being a developer" notifications stacked on top of each other — visual noise for a delightful-bonus interaction. Now the easter egg keeps a single reference to its current toast and mutates the `.notification-message` text in place on each subsequent click. When the toast's 10s auto-remove timer expires mid-sequence (slow clicker) the next click opens a fresh one — same fallback for the idle-reset path that clears the count after 3s. `_devToast` now returns the notification element so the easter-egg handler can grab it; previously it returned undefined, fine for the one-shot toasts but no longer enough for the rolling-update pattern. Signed-off-by: librelad <librelad@digitalangels.vip>
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@ -89,6 +89,7 @@ class TopbarComponent {
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let count = 0;
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let resetTimer = null;
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let currentToast = null; // single rolling toast — updated in place
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document.addEventListener('click', (e) => {
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const logo = e.target.closest('.libreportal-logo');
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@ -96,7 +97,10 @@ class TopbarComponent {
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count++;
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if (resetTimer) clearTimeout(resetTimer);
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resetTimer = setTimeout(() => { count = 0; }, RESET_AFTER_MS);
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resetTimer = setTimeout(() => {
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count = 0;
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currentToast = null; // next sequence starts a fresh toast
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}, RESET_AFTER_MS);
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const remaining = TARGET_CLICKS - count;
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const devOn = (window.systemConfigs?.CFG_DEV_MODE === 'true');
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@ -104,10 +108,22 @@ class TopbarComponent {
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const noun = devOn ? 'developer mode' : 'a developer';
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if (remaining > 0 && count >= TOAST_FROM) {
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this._devToast(`You are ${remaining} click${remaining === 1 ? '' : 's'} away from ${verb} ${noun}.`, 'info');
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const msg = `You are ${remaining} click${remaining === 1 ? '' : 's'} away from ${verb} ${noun}.`;
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// If the rolling toast is still in the DOM, mutate its message
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// text in place instead of stacking another notification. When
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// it's been auto-removed (10s lifetime) we open a fresh one.
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const msgEl = currentToast && currentToast.parentElement
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? currentToast.querySelector('.notification-message')
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: null;
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if (msgEl) {
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msgEl.innerHTML = msg;
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} else {
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currentToast = this._devToast(msg, 'info');
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}
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} else if (remaining === 0) {
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count = 0;
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clearTimeout(resetTimer);
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currentToast = null;
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this._setDevMode(!devOn);
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}
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});
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@ -160,15 +176,18 @@ class TopbarComponent {
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}
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// Toast helper — uses the project's notification system if loaded, else
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// a quiet console echo so dev-mode UX never blocks page render.
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// a quiet console echo so dev-mode UX never blocks page render. Returns
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// the notification DOM element when the real system is available, so
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// callers (the easter-egg countdown) can mutate the message in place
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// instead of stacking new toasts on each click.
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_devToast(message, kind = 'info') {
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if (window.notificationSystem?.show) {
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window.notificationSystem.show(message, kind);
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return window.notificationSystem.show(message, kind);
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} else if (typeof window.showNotification === 'function') {
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window.showNotification(message, kind);
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} else {
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console.log(`[dev-mode] ${message}`);
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return window.showNotification(message, kind);
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}
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console.log(`[dev-mode] ${message}`);
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return null;
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}
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// Flip CFG_DEV_MODE via the standard config-update task (same path the
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